TXT versionNumber 1 isBrowsable TRUE browsePictureName "" browseName "" browseDescription "metallah blabla" isFirstCapitalShipIsFlagship TRUE planetArtifactDensity 0.150000 planetBonusDensity 0.400000 homePlanetUpgradeLevel:Population 3 homePlanetUpgradeLevel:CivilianModules 1 homePlanetUpgradeLevel:TacticalModules 0 homePlanetUpgradeLevel:Home 1 homePlanetUpgradeLevel:ArtifactLevel 10 homePlanetUpgradeLevel:Infrastructure 2 recommendedGameTypeCount 0 metersPerGalaxyUnit 25000.000000 pixelsPerGalaxyUnit 2.959996 useRandomGenerator FALSE galaxyWidth 1440.000000 galaxyHeight 820.000000 nextStarNameUniqueId 16 nextPlanetNameUniqueId 102 starCount 13 star designName "Andromède" inGameName "Andromède" type "GreenStar" pos [ 103 , 104 ] radius 50.000000 planetCount 2 planet designName "Alamak" inGameName "Alamak" type "Ice" pos [ 118 , 67 ] owner "Vampyrs" isHomePlanet FALSE startingUpgradeLevelForPopulation 1 startingUpgradeLevelForCivilianModules 1 startingUpgradeLevelForTacticalModules 1 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Vampyrs" colonizeChance 0.000000 items 6 item "Phase:Module:CapitalShipFactory" item "Phase:Module:CombatLab" item "Phase:Module:FrigateFactory" item "Phase:Module:NonCombatLab" item "Phase:Module:TradePort" item "Phase:Module:NonCombatLab" spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Mufrid" inGameName "Mufrid" type "Terran" pos [ 134 , 75 ] owner "Vampyrs" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Vampyrs" colonizeChance 0.000000 items 1 item "Phase:Module:NonCombatLab" spawnProbability 1.000000 useDefaultTemplate TRUE connectionCount 3 connection planetIndexA 0 planetIndexB -1 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 1 planetIndexB -1 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 0 planetIndexB 1 spawnProbability 1.000000 type "PhaseLane" spawnProbability 1.000000 star designName "Voie Lactée" inGameName "Voie Lactée" type "GreenStar" pos [ 418 , 191 ] radius 50.000000 planetCount 0 connectionCount 0 spawnProbability 1.000000 star designName "Metallah" inGameName "Metallah" type "GreenStar" pos [ 176 , 159 ] radius 40.000000 planetCount 11 planet designName "Nashira" inGameName "Nashira" type "Terran" pos [ 175 , 125 ] owner "" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 0 spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Hamal" inGameName "Hamal" type "Desert" pos [ 143 , 148 ] owner "Metallahiens" isHomePlanet FALSE startingUpgradeLevelForPopulation 1 startingUpgradeLevelForCivilianModules 1 startingUpgradeLevelForTacticalModules 1 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Metallahiens" colonizeChance 0.000000 items 6 item "Psi:Module:CultureCenter" item "Psi:Module:HangarDefense" item "Psi:Module:FrigateFactory" item "Psi:Module:BeamDefense" item "Psi:Module:NonCombatLab" item "Psi:Module:NonCombatLab" spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Ajna" inGameName "Ajna" type "Volcanic" pos [ 211 , 148 ] owner "Metallahiens" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Metallahiens" colonizeChance 0.000000 items 1 item "Psi:Module:NonCombatLab" spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Mirach" inGameName "Mirach" type "Desert" pos [ 208 , 177 ] owner "Magellans" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Magellans" colonizeChance 0.000000 items 1 item "Tech:Module:NonCombatLab" spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Metallah" inGameName "Metallah" type "Terran" pos [ 146 , 160 ] owner "Metallahiens" isHomePlanet TRUE startingUpgradeLevelForPopulation 1 startingUpgradeLevelForCivilianModules 1 startingUpgradeLevelForTacticalModules 1 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Metallahiens" colonizeChance 0.000000 items 6 item "Psi:Module:CapitalShipFactory" item "Psi:Module:NonCombatLab" item "Psi:Module:CombatLab" item "Psi:Module:TradePort" item "Psi:Module:CultureCenter" item "Psi:Module:NonCombatLab" spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Sadalmelek" inGameName "Sadalmelek" type "Terran" pos [ 181 , 191 ] owner "Metallahiens" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Metallahiens" colonizeChance 0.000000 items 1 item "Psi:Module:NonCombatLab" spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Schedir" inGameName "Schedir" type "Terran" pos [ 196 , 132 ] owner "" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 0 spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Prometeus" inGameName "Prometeus" type "Asteroid" pos [ 150 , 132 ] owner "Vampyrs" isHomePlanet TRUE startingUpgradeLevelForPopulation 1 startingUpgradeLevelForCivilianModules 1 startingUpgradeLevelForTacticalModules 1 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Vampyrs" colonizeChance 0.000000 items 7 item "Phase:Module:CapitalShipFactory" item "Phase:Module:CombatLab" item "Phase:Module:FrigateFactory" item "Phase:Module:HangarDefense" item "Phase:Module:NonCombatLab" item "Phase:Module:TradePort" item "Phase:Module:CultureCenter" spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Naos" inGameName "Naos" type "Terran" pos [ 158 , 187 ] owner "" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 0 spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Permafrost" inGameName "Permafrost" type "Ice" pos [ 207 , 102 ] owner "" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 0 spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Planet54" inGameName "" type "PirateBase" pos [ 156 , 171 ] owner "" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 0 spawnProbability 1.000000 useDefaultTemplate TRUE connectionCount 15 connection planetIndexA 9 planetIndexB 6 spawnProbability 1.000000 type "Wormhole" connection planetIndexA 6 planetIndexB -1 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA -1 planetIndexB 4 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 2 planetIndexB -1 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 6 planetIndexB 0 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 0 planetIndexB -1 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 7 planetIndexB -1 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 7 planetIndexB 0 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 7 planetIndexB 1 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 1 planetIndexB 4 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 8 planetIndexB 5 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 5 planetIndexB 3 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 3 planetIndexB -1 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 10 planetIndexB 8 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 10 planetIndexB -1 spawnProbability 1.000000 type "PhaseLane" spawnProbability 1.000000 star designName "Centaure" inGameName "Centaure" type "GreenStar" pos [ 355 , 146 ] radius 25.000000 planetCount 4 planet designName "Centuren" inGameName "Centuren" type "Ice" pos [ 335 , 131 ] owner "Sculpiens" isHomePlanet FALSE startingUpgradeLevelForPopulation 1 startingUpgradeLevelForCivilianModules 1 startingUpgradeLevelForTacticalModules 1 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Sculpiens" colonizeChance 0.000000 items 1 item "Tech:Module:NonCombatLab" spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Toliman" inGameName "Toliman" type "Terran" pos [ 349 , 126 ] owner "Magellans" isHomePlanet FALSE startingUpgradeLevelForPopulation 1 startingUpgradeLevelForCivilianModules 1 startingUpgradeLevelForTacticalModules 1 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Magellans" colonizeChance 0.000000 items 1 item "Tech:Module:NonCombatLab" spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Lim" inGameName "Lim" type "Desert" pos [ 364 , 125 ] owner "Ghuls" isHomePlanet FALSE startingUpgradeLevelForPopulation 1 startingUpgradeLevelForCivilianModules 1 startingUpgradeLevelForTacticalModules 1 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Ghuls" colonizeChance 0.000000 items 1 item "Psi:Module:NonCombatLab" spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Planet57" inGameName "" type "PirateBase" pos [ 368 , 138 ] owner "" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 0 spawnProbability 1.000000 useDefaultTemplate TRUE connectionCount 4 connection planetIndexA 0 planetIndexB -1 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA -1 planetIndexB 1 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 1 planetIndexB 2 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 2 planetIndexB 3 spawnProbability 1.000000 type "PhaseLane" spawnProbability 1.000000 star designName "Magellan" inGameName "Magellan" type "GreenStar" pos [ 311 , 174 ] radius 25.000000 planetCount 5 planet designName "Magel" inGameName "Magel" type "Terran" pos [ 293 , 166 ] owner "Magellans" isHomePlanet TRUE startingUpgradeLevelForPopulation 1 startingUpgradeLevelForCivilianModules 1 startingUpgradeLevelForTacticalModules 1 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 2 group condition type "Always" param "" owner "Magellans" colonizeChance 0.000000 items 8 item "" item "Tech:Module:CapitalShipFactory" item "Tech:Module:CombatLab" item "Tech:Module:CombatLab" item "Tech:Module:FrigateFactory" item "Tech:Module:HangarDefense" item "Tech:Module:TradePort" item "Tech:Module:Refinery" group condition type "Always" param "" owner "PlanetOwner" colonizeChance 0.000000 items 0 spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Lema" inGameName "Lema" type "Terran" pos [ 300 , 155 ] owner "" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 0 spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Maan" inGameName "Maan" type "Ice" pos [ 288 , 178 ] owner "Magellans" isHomePlanet FALSE startingUpgradeLevelForPopulation 1 startingUpgradeLevelForCivilianModules 1 startingUpgradeLevelForTacticalModules 1 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Magellans" colonizeChance 0.000000 items 4 item "Tech:Module:FrigateFactory" item "Tech:Module:NonCombatLab" item "Tech:Module:NonCombatLab" item "Tech:Module:TradePort" spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Trieg" inGameName "Trieg" type "Volcanic" pos [ 293 , 189 ] owner "Vampyrs" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Vampyrs" colonizeChance 0.000000 items 1 item "Phase:Module:NonCombatLab" spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Pirates du Magellan" inGameName "Pirates du Magellan" type "PirateBase" pos [ 313 , 150 ] owner "" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 0 spawnProbability 1.000000 useDefaultTemplate TRUE connectionCount 5 connection planetIndexA 0 planetIndexB -1 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 0 planetIndexB 2 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 2 planetIndexB 3 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 0 planetIndexB 1 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 1 planetIndexB 4 spawnProbability 1.000000 type "PhaseLane" spawnProbability 1.000000 star designName "sculpteur" inGameName "Sculpteur" type "BlueStar" pos [ 346 , 211 ] radius 25.000000 planetCount 8 planet designName "Sculp" inGameName "Sculp" type "Terran" pos [ 332 , 224 ] owner "Sculpiens" isHomePlanet TRUE startingUpgradeLevelForPopulation 1 startingUpgradeLevelForCivilianModules 1 startingUpgradeLevelForTacticalModules 1 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 1 template "New template" groups 1 group condition type "Always" param "" owner "Sculpiens" colonizeChance 0.000000 items 7 item "Tech:Module:CapitalShipFactory" item "Tech:Module:CombatLab" item "Tech:Module:FrigateFactory" item "Tech:Module:HangarDefense" item "Tech:Module:NonCombatLab" item "Tech:Module:GaussDefense" item "Tech:Module:NonCombatLab" spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Trolenf" inGameName "Trolenf" type "Desert" pos [ 353 , 231 ] owner "Robots Trolenfar" isHomePlanet FALSE startingUpgradeLevelForPopulation 1 startingUpgradeLevelForCivilianModules 1 startingUpgradeLevelForTacticalModules 1 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Robots Trolenfar" colonizeChance 0.000000 items 7 item "Phase:Module:CapitalShipFactory" item "Phase:Module:CombatLab" item "Phase:Module:FrigateFactory" item "Phase:Module:HangarDefense" item "Phase:Module:NonCombatLab" item "Phase:Module:MissileDefense" item "Phase:Module:NonCombatLab" spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Taur" inGameName "Taur" type "Ice" pos [ 323 , 214 ] owner "Sculpiens" isHomePlanet FALSE startingUpgradeLevelForPopulation 1 startingUpgradeLevelForCivilianModules 1 startingUpgradeLevelForTacticalModules 1 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Sculpiens" colonizeChance 0.000000 items 3 item "Tech:Module:CombatLab" item "Tech:Module:FrigateFactory" item "Tech:Module:NonCombatLab" spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Planet55" inGameName "" type "PirateBase" pos [ 352 , 193 ] owner "" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 0 spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Planet77" inGameName "" type "Asteroid" pos [ 361 , 231 ] owner "Robots Trolenfar" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 0 spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Planet78" inGameName "" type "Asteroid" pos [ 365 , 224 ] owner "Robots Trolenfar" isHomePlanet FALSE startingUpgradeLevelForPopulation 1 startingUpgradeLevelForCivilianModules 1 startingUpgradeLevelForTacticalModules 1 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Robots Trolenfar" colonizeChance 0.000000 items 3 item "Phase:Module:CombatLab" item "Phase:Module:FrigateFactory" item "Phase:Module:NonCombatLab" spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Planet79" inGameName "" type "Asteroid" pos [ 322 , 222 ] owner "" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 0 spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Planet80" inGameName "" type "Asteroid" pos [ 333 , 232 ] owner "" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 0 spawnProbability 1.000000 useDefaultTemplate TRUE connectionCount 10 connection planetIndexA -1 planetIndexB 1 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 1 planetIndexB 0 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 1 planetIndexB 7 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 0 planetIndexB 7 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 1 planetIndexB 5 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 4 planetIndexB 1 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA -1 planetIndexB 3 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 2 planetIndexB 0 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 0 planetIndexB 6 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 0 planetIndexB -1 spawnProbability 1.000000 type "PhaseLane" spawnProbability 1.000000 star designName "Oeil Noir" inGameName "Oeil Noir" type "RedStar" pos [ 78 , 218 ] radius 30.000000 planetCount 6 planet designName "Hoedus" inGameName "Hoedus" type "Desert" pos [ 91 , 189 ] owner "Ghuls" isHomePlanet FALSE startingUpgradeLevelForPopulation 1 startingUpgradeLevelForCivilianModules 1 startingUpgradeLevelForTacticalModules 1 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Ghuls" colonizeChance 0.000000 items 4 item "Psi:Module:Cannon" item "Psi:Module:CombatLab" item "Psi:Module:NonCombatLab" item "Psi:Module:TradePort" spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Acrux" inGameName "Acrux" type "Volcanic" pos [ 53 , 216 ] owner "" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 0 spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Alkes" inGameName "Alkes" type "Terran" pos [ 65 , 196 ] owner "" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 0 spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Hadar" inGameName "Hadar" type "Terran" pos [ 101 , 206 ] owner "" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 0 spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Nekkar" inGameName "Nekkar" type "Terran" pos [ 87 , 196 ] owner "Ghuls" isHomePlanet TRUE startingUpgradeLevelForPopulation 1 startingUpgradeLevelForCivilianModules 1 startingUpgradeLevelForTacticalModules 1 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Ghuls" colonizeChance 0.000000 items 6 item "Psi:Module:CapitalShipFactory" item "Psi:Module:CombatLab" item "Psi:Module:FrigateFactory" item "Psi:Module:NonCombatLab" item "Psi:Module:HangarDefense" item "Psi:Module:NonCombatLab" spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Pirates de l'Oeil Noir" inGameName "Pirates de l'Oeil Noir" type "PirateBase" pos [ 77 , 188 ] owner "" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 0 spawnProbability 1.000000 useDefaultTemplate TRUE connectionCount 9 connection planetIndexA -1 planetIndexB 1 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA -1 planetIndexB 2 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA -1 planetIndexB 4 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 4 planetIndexB 0 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 3 planetIndexB -1 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 4 planetIndexB 3 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 4 planetIndexB 5 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 5 planetIndexB 0 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 5 planetIndexB 2 spawnProbability 1.000000 type "PhaseLane" spawnProbability 1.000000 star designName "Nod" inGameName "Nod" type "GreenStar" pos [ 80 , 114 ] radius 25.000000 planetCount 1 planet designName "Nodes" inGameName "Nodes" type "Terran" pos [ 81 , 94 ] owner "Robots Trolenfar" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Robots Trolenfar" colonizeChance 0.000000 items 1 item "Phase:Module:NonCombatLab" spawnProbability 1.000000 useDefaultTemplate TRUE connectionCount 1 connection planetIndexA -1 planetIndexB 0 spawnProbability 1.000000 type "PhaseLane" spawnProbability 1.000000 star designName "Wat" inGameName "Wat" type "GreenStar" pos [ 79 , 76 ] radius 25.000000 planetCount 2 planet designName "Wasat" inGameName "Wasat" type "Desert" pos [ 98 , 63 ] owner "" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 0 spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Planet53" inGameName "" type "PirateBase" pos [ 99 , 42 ] owner "" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 0 spawnProbability 1.000000 useDefaultTemplate TRUE connectionCount 2 connection planetIndexA 0 planetIndexB -1 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 1 planetIndexB 0 spawnProbability 1.000000 type "PhaseLane" spawnProbability 1.000000 star designName "Le Soleil" inGameName "Le Soleil" type "GreenStar" pos [ 440 , 212 ] radius 25.000000 planetCount 5 planet designName "Terre" inGameName "Terre" type "Terran" pos [ 444 , 192 ] owner "Humains" isHomePlanet TRUE startingUpgradeLevelForPopulation 1 startingUpgradeLevelForCivilianModules 1 startingUpgradeLevelForTacticalModules 1 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Humains" colonizeChance 0.000000 items 6 item "Tech:Module:CapitalShipFactory" item "Tech:Module:FrigateFactory" item "Tech:Module:HangarDefense" item "Tech:Module:NonCombatLab" item "Tech:Module:NonCombatLab" item "Tech:Module:NonCombatLab" spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Mars" inGameName "Mars" type "Desert" pos [ 457 , 198 ] owner "Humains" isHomePlanet FALSE startingUpgradeLevelForPopulation 1 startingUpgradeLevelForCivilianModules 1 startingUpgradeLevelForTacticalModules 1 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Humains" colonizeChance 0.000000 items 3 item "Tech:Module:CombatLab" item "Tech:Module:CombatLab" item "Tech:Module:FrigateFactory" spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Ceres" inGameName "Ceres" type "Asteroid" pos [ 461 , 210 ] owner "" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 0 spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "La Lune" inGameName "La Lune" type "Asteroid" pos [ 429 , 193 ] owner "Humains" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Humains" colonizeChance 0.000000 items 1 item "Tech:Module:NonCombatLab" spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Planet56" inGameName "" type "PirateBase" pos [ 459 , 224 ] owner "" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 0 spawnProbability 1.000000 useDefaultTemplate TRUE connectionCount 6 connection planetIndexA 1 planetIndexB 2 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 2 planetIndexB 4 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 1 planetIndexB -1 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 1 planetIndexB 0 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 0 planetIndexB -1 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 0 planetIndexB 3 spawnProbability 1.000000 type "PhaseLane" spawnProbability 1.000000 star designName "Wazoura" inGameName "Wazoura" type "GreenStar" pos [ 442 , 164 ] radius 25.000000 planetCount 1 planet designName "Wezen" inGameName "Wezen" type "Terran" pos [ 427 , 173 ] owner "Humains" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Humains" colonizeChance 0.000000 items 1 item "Tech:Module:NonCombatLab" spawnProbability 1.000000 useDefaultTemplate TRUE connectionCount 1 connection planetIndexA 0 planetIndexB -1 spawnProbability 1.000000 type "PhaseLane" spawnProbability 1.000000 star designName "Gaya" inGameName "Gaya" type "GreenStar" pos [ 407 , 216 ] radius 25.000000 planetCount 1 planet designName "Gaya" inGameName "Gaya" type "Terran" pos [ 405 , 200 ] owner "Ghuls" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Ghuls" colonizeChance 0.000000 items 1 item "Psi:Module:NonCombatLab" spawnProbability 1.000000 useDefaultTemplate TRUE connectionCount 2 connection planetIndexA -1 planetIndexB 0 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA -1 planetIndexB -1 spawnProbability 1.000000 type "Invalid" spawnProbability 1.000000 star designName "Tyl" inGameName "Tyl" type "GreenStar" pos [ 406 , 156 ] radius 25.000000 planetCount 2 planet designName "Tyl" inGameName "Tyl" type "Desert" pos [ 398 , 138 ] owner "" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 0 spawnProbability 1.000000 useDefaultTemplate TRUE planet designName "Izar" inGameName "Izar" type "Terran" pos [ 424 , 148 ] owner "Sculpiens" isHomePlanet FALSE startingUpgradeLevelForPopulation 0 startingUpgradeLevelForCivilianModules 0 startingUpgradeLevelForTacticalModules 0 startingUpgradeLevelForArtifacts 0 planetItems templateName "" subTemplates 0 groups 1 group condition type "Always" param "" owner "Sculpiens" colonizeChance 0.000000 items 1 item "Tech:Module:NonCombatLab" spawnProbability 1.000000 useDefaultTemplate TRUE connectionCount 4 connection planetIndexA 0 planetIndexB 1 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 1 planetIndexB -1 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA 0 planetIndexB -1 spawnProbability 1.000000 type "PhaseLane" connection planetIndexA -1 planetIndexB -1 spawnProbability 1.000000 type "Invalid" spawnProbability 1.000000 interStarConnectionCount 0 playerCount 7 player designName "Ghuls" inGameName "Ghuls" overrideRaceName "Psi" teamIndex -1 startingCredits 15000 startingMetal 4000 startingCrystal 1000 isNormalPlayer TRUE isRaidingPlayer FALSE isInsurgentPlayer FALSE themeGroup "" themeIndex 0 pictureGroup "" pictureIndex 0 player designName "Humains" inGameName "Humains" overrideRaceName "Tech" teamIndex -1 startingCredits 15000 startingMetal 4000 startingCrystal 1000 isNormalPlayer TRUE isRaidingPlayer FALSE isInsurgentPlayer FALSE themeGroup "" themeIndex 0 pictureGroup "" pictureIndex 0 player designName "Magellans" inGameName "Magellans" overrideRaceName "Tech" teamIndex -1 startingCredits 15000 startingMetal 4000 startingCrystal 1000 isNormalPlayer TRUE isRaidingPlayer FALSE isInsurgentPlayer FALSE themeGroup "" themeIndex 0 pictureGroup "" pictureIndex 0 player designName "Vampyrs" inGameName "Vampyrs" overrideRaceName "Phase" teamIndex -1 startingCredits 15000 startingMetal 4000 startingCrystal 1000 isNormalPlayer TRUE isRaidingPlayer FALSE isInsurgentPlayer FALSE themeGroup "" themeIndex 0 pictureGroup "" pictureIndex 0 player designName "Metallahiens" inGameName "Metallahiens" overrideRaceName "Psi" teamIndex -1 startingCredits 15000 startingMetal 4000 startingCrystal 1000 isNormalPlayer TRUE isRaidingPlayer FALSE isInsurgentPlayer FALSE themeGroup "" themeIndex 0 pictureGroup "" pictureIndex 0 player designName "Sculpiens" inGameName "Sculpiens" overrideRaceName "Tech" teamIndex -1 startingCredits 15000 startingMetal 4000 startingCrystal 1000 isNormalPlayer TRUE isRaidingPlayer FALSE isInsurgentPlayer FALSE themeGroup "" themeIndex 0 pictureGroup "" pictureIndex 0 player designName "Robots Trolenfar" inGameName "Robots Trolenfar" overrideRaceName "Phase" teamIndex -1 startingCredits 15000 startingMetal 4000 startingCrystal 1000 isNormalPlayer TRUE isRaidingPlayer FALSE isInsurgentPlayer FALSE themeGroup "" themeIndex 0 pictureGroup "" pictureIndex 0 templates 14 template templateName "" subTemplates 0 groups 0 template templateName "" subTemplates 0 groups 0 template templateName "" subTemplates 0 groups 0 template templateName "" subTemplates 0 groups 0 template templateName "" subTemplates 0 groups 0 template templateName "" subTemplates 0 groups 0 template templateName "" subTemplates 0 groups 0 template templateName "" subTemplates 0 groups 0 template templateName "" subTemplates 0 groups 0 template templateName "" subTemplates 0 groups 0 template templateName "" subTemplates 0 groups 0 template templateName "" subTemplates 0 groups 0 template templateName "" subTemplates 0 groups 0 template templateName "" subTemplates 0 groups 0